SI Characters?
Measure the Wind (Knowledge)
- Eyes glow and golden icons appear about the head and face, highlighting and labeling local essence flows (17 - Artifice)
- Harder to activate in still air (8 - Air)
- Further harder to activate in still air [additional +1 difficulty] (8 - Air)
Aboard 1,000 Ships (Co-Locate)
- Harder to activate in still air (8 - Air)
- Requires the completion of 13 separate and complex forms before activating (14 - Terrestrial Bureaucracy)
Shogun's Manifold Presence (Spirit World Mirror)
- Harder to activate in still air (8 - Air)
- Requires the completion of 13 separate and complex forms before activating (14 - Terrestrial Bureaucracy)
- -1 to Minimum Essence
Principle of Glory
- Whenever a Boon is spent, lightning crackles over Imrama's skin, and the winds in his vicinity are whiped into a frenzy for the turn (17 - Air)
- Harder to activate in still air (8 - Air)
- Further harder to activate in still air [additional +1 difficulty] (8 - Air)
- Cannot be used for Endurance, Craft or other Earth-related rolls (15 - Earth)
- Effect is disrupted while any part of Imrama touches the earth (5 - Earth)
- -10 to Essence Cost
Unremitting Calculus of Thought (Uncanny Prowess)
- Eyes glow and a halo of lightning forms around the head, spelling out complex mathematical formulae in Old Realm notation (17 - Artifice)
- Cannot be used for Ride, Medicine, or other Wood-related rolls (15 - Wood)
- -2 to Essence cost
Principle of Motion
- Whenever an Accomplishment is spent, motion blurs, leaving contrails of gears and pistons and a terrible industrial clanging (17 - Artifice)
- Harder to activate when not in powered flight (8 - Artifice)
- Further harder to activate when not in powered flight (8 - Artifice)
- Cannot be used for Ride, Medicine, or other Wood-related rolls (15 - Wood)
- Effect is disrupted while Imrama eats, drinks, sleeps, or has sex (5 - Wood)
- -10 to Essence cost
SI Characters?